Assassin’s Creed Odyssey – Dialogue Choices Do Matter – Socratic Method Quest Forces Tough Decision

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Published on June 20, 2018 by PS4Trophies

Assassin’s Creed Odyssey example of how dialogue options change your story.

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★ This Game includes the following trophies ★
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9 comments

  • maxim Kravtsov 7 years ago

    Boy 😉

    Reply
  • Anony mouse17999 7 years ago

    This game is awesome

    Reply
  • Eric Nick 7 years ago

    While I’m totally hyped for this. It feels off to go more in-depth as an RPG when the franchise was never developed to be such to begin with. None the less I’m excited to see more information on the First Civ. We fans have been asking for it for a long time now.

    Reply
  • camerynwa 7 years ago

    Am I the only one who thinks at the start and somewhat throughout the character movement looks really stiff? And unnatural? Wasn’t present in Origins, hope they fix it before release!

    Reply
  • Georg Bart 7 years ago

    4.

    Reply
  • Lloyd 7 years ago

    They dont.

    The end.

    Reply
  • Roof1975 7 years ago

    OMG. So much rehash and resused assets from Origins….figures…zzzz…
    Might as well just be an origins expansion over in Greece….
    Great effort guys!!!

    Reply
  • PRWarrior1986 #1 7 years ago

    How every choices creates different outcomes is stupid. Its gonna mess with the cannon.

    Reply
  • Witcher Bruce B 7 years ago

    This looks to much like origins

    Reply

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